!Send and !Sync Components
World can store !Send and/or !Sync components once the thread_local feature is set but they come with limitations:
!Sendstorages can only be added inWorld's thread.Send + !Synccomponents can only be accessed from one thread at a time.!Send + Synccomponents can only be accessed immutably from other threads.!Send + !Synccomponents can only be accessed in the thread they were added in.
These storages are accessed with NonSend, NonSync and NonSendSync, for example:
#[derive(Unique)]
struct RcU32(Rc<u32>);
#[derive(Component)]
struct RcUSIZE(Rc<usize>);
#[allow(unused)]
fn run(rcs_usize: NonSendSync<View<RcUSIZE>>, rc_u32: NonSendSync<UniqueView<RcU32>>) {}